Participation And Room Management
Meeting participation ranges from a quick emoji to removing someone from the room. Visual Space keeps those actions together while preserving a clear difference between **expression**, which helps anyone take part, and **room management**, which can change another participant's call. Reactions, raised hands, invitations, participant profiles, Awards, and meeting controls all use the room that is active now. Their availability depends on whether the call belongs to an activity or a direct-message
Meetings
Meetings bring voice, video, screen sharing, and shared work into the part of Visual Space where a conversation is already happening. An activity or direct-message conversation provides the room, while the surrounding workspace stays available before, during, and after the call. **Continuity is the defining idea.** Joining does not make the meeting a separate destination that takes over your work. You can open the full meeting stage when you want everyone in view, then return to an activity, doc
Meeting Rooms And Presence
Meeting rooms keep a call attached to the activity or direct-message conversation where it belongs. Activity meetings and direct-message calls use the same meeting experience for voice, video, screen sharing, reactions, raised hands, invitations, and feedback, but the room's scope still determines who can see it, where it returns, and which collaboration controls are available.
Media And Call Controls
Meeting controls keep the essentials close while you are speaking, presenting, or watching someone else. The main call bar handles immediate actions; nearby selectors help you change equipment or choose what to share without leaving the meeting stage. These controls serve different purposes. **Muting changes whether others hear you**, turning off the camera removes your video, stopping a screen share removes only the content you were presenting, and hanging up leaves the meeting altogether.
Live Apps
Meeting live apps turn supported workspace content into a selectable feed inside an activity meeting. The group can read, discuss, and work in the relevant app without leaving the call or replacing the surrounding Visual Space context. **A live app is shared meeting content, not a screen share.** It keeps the workspace interactive and gives its own tools room alongside the meeting controls. Cameras, participant audio, screen shares, and other live apps remain available as separate feeds.
Meetings Guide
Meetings brings live conversation and shared work into activities and direct messages without separating the call from the rest of Visual Space. Start with the overview, explore the part of the meeting you need, or follow a complete task from joining through hanging up.
Use Frames In A Meeting
Use Frames on a meeting stage when you want to explore a video sequence without leaving the conversation. You will open or create a Frames project, work with its local timeline tools, move between meeting layouts, and finish without mistaking the project entry for a saved edit.
Use Canvas In A Meeting
Use Canvas in an activity meeting to review artwork together or make focused changes without leaving the shared stage. The meeting opens the same durable Canvas file you can use outside the call, so the work remains available after the meeting ends.
Sketch Model And Review A Blueprint
This walkthrough takes a Blueprint from an empty, references-first file to a saved CAD-lite design with a closed sketch, a dimension, the supported horizontal constraint, an extruded preview body, a model-linked drawing, and an exported `.svg` sheet. You will also inspect the design, leave review context beside it, and reopen the file to prove that its editable snapshot returned. Blueprints is useful for concept parts, learning, and technical review. **The body, measurements, and drawing remain
Publish A Layout Safely
This guide helps the active editor make a deliberate choice between keeping a draft editable and publishing its layout entry as permanently read-only. You will export and verify a PNG first, confirm that the current tab still owns editing, publish only when the one-way result is useful, and check the published state afterward.
Find Create And Open Live App Files
Use this walkthrough to move from a space area into the right Live App, find or create an item, and confirm both access and persistence before you begin substantial work. You will reach the editor with a clear expectation of what can return after you leave.
Draw And Export A Layout
You will create or open an unpublished layout, draw a small measured plan, review it, and export the visible canvas as a PNG. This guide is designed for a single focused editing session because the current drawing does not reopen after you leave, reload, or switch sessions.
Create Save And Reopen Canvas Artwork
This walkthrough takes a Canvas from an empty area-owned file to a small layered artwork that you can safely leave and reopen. Along the way, you will paint on one layer, add editable text, test the layer controls, confirm the online save, and optionally keep a local `.vscanvas` project copy.
Build And Export A Poly Scene
You will build a small local 3D scene, organize and inspect it, test one reversible edit, and download the supported result as a `.gltf` file. The finished export can carry visible Poly primitives, groups, transforms, and basic materials, but **it is not a saved Poly project** and cannot preserve the whole editing session.
Build And Export A Formula
This walkthrough takes a MathPad draft from an empty formula to a verified copy in another tool. You will build `f = (x₁ + y²) / (z + 1)` as a structured expression, inspect its parts, exercise the formula clipboard and history, then copy the representation that best fits your next destination.
Assemble A Local Video Draft
Use this walkthrough to assemble a short local sequence in Frames, check its timing, and capture the editing decisions you want to keep. You will finish with a useful session draft and review plan, **not a rendered or finished video**.
Add A Mathpad Formula To An Article
Use this guide to place a MathPad formula in an article and check what readers will actually receive. Article formulas can carry an accessible snapshot and a link back to MathPad, but the current visible authoring action is still a preview: it inserts a new linked MathPad draft as a block and does not capture the formula already open in MathPad.
Poly
Poly is an approachable 3D scene editor for arranging objects, exploring spatial ideas, and checking how a small scene looks from different views. Its workspace keeps the 3D viewport at the center, with the Scene hierarchy, object controls, materials, camera tools, assets, and history close at hand. **Poly currently keeps drafts and scene edits only in the active app session.** A draft can look like a file in Poly's explorer, but its objects, transforms, materials, imports, and history are not s
Mathpad
MathPad is Visual Space's workspace for writing structured mathematics directly in its rendered form. It brings formula entry, visual templates, keyboard-friendly editing, inspection, accessible output, and several portable formats into one focused Live App. It is useful when the shape and meaning of a formula matter as much as the characters used to describe it.
Live Apps
Live Apps are focused creative workspaces that stay connected to the space area where the work belongs. You begin with familiar file browsing, then open a dedicated editor for drawing, video, spatial planning, 3D scenes, technical designs, or formulas. That shared shape makes it easier to move between ambitious tools without losing the surrounding Visual Space context.
Layouts
Layouts gives you a fast, measured 2D workspace for sketching rooms, renovations, office arrangements, event setups, and other floor-plan ideas. It combines a meter grid with approachable drawing tools, so you can communicate dimensions and spatial relationships without starting a full building-design project.
Live Apps Guide
Live Apps bring focused creative tools into the spaces where people already plan, discuss, and review their work. Use this guide to choose the right workspace, understand what will be saved, and continue into a practical walkthrough.
Canvas
Canvas is Visual Space's layered workspace for painting, image composition, and artwork drafts. A Canvas belongs to a space area, opens in a focused editor, and stays connected to the documents and conversations around the work. Its editable project can be revisited instead of becoming a flattened picture after every session.
Blueprints
Blueprints is a CAD-lite workspace for people who need a technical idea to keep its measurements and design intent. Makers can explore a simple part, students can learn how references and constraints shape geometry, and reviewers can inspect a design without separating the model from its discussion. The emphasis is **controlled geometry**, not merely producing a convincing picture of an object.
Share A Goal In Chat
Use this walkthrough when a Chat conversation needs a lasting link back to a goal. You will choose the goal from the reference picker, send it as part of a message, and confirm that the posted reference opens the intended work. A goal reference is more than typed text. Selecting a result from the picker turns the visible label into a durable link that follows the goal when its space key or location changes.
Organize Board And Backlog
This walkthrough turns a busy Goals workspace into an understandable plan. You will shape the active workflow, move later work into the backlog, make responsibility visible, and then use filters and search without disturbing the order you established. The guide is primarily for space owners and goal managers. Wherever a reporter, direct assignee, or member of an assigned role can perform an action on an individual goal, that step is marked **Goal editors**. For the concepts behind the workflow,
Finish And Review Goals
Finishing a goal has two stages. First, a goal editor moves the goal into a column whose category is `Done`. Later, a space owner or goal manager can clear that whole column from the active board into Done Goals history. This walkthrough takes you through both stages and helps you check the result before the completed work becomes a lasting read-only record.
Create And Develop A Goal
Use this walkthrough when an idea is ready to become visible work. You will place it in the right space area, publish it to a workflow column or the backlog, develop its article, add responsibility and a color tag where useful, then confirm that other members can recognize it on the board. Goal creation is immediate: there is no draft stage in the current board and backlog flow. A clear title is enough to create the goal, but the linked article is where you explain the result, context, and invit
Organizing Goals
Assignees, color tags, activity labels, filters, and search add structure to a Goals workspace without changing what a goal is. The same goal keeps its article, discussion, reference, status, and board or backlog placement; these organizing details simply make responsibility and context easier to see.
Goals Guide
Goals helps a community turn shared ideas into visible, organized work. Use this guide to understand the planning model, choose the right surface, or follow a complete workflow from creation through completion.
Goals
Goals gives a community a shared place to turn ideas into visible work. It is a lightweight planning layer for a space: structured enough to show what matters and who is helping, but deliberately less formal than a company project tracker. Each goal combines two useful shapes. On the board it is a compact card that can move through the community's workflow. Open it, and it becomes a full article with the context, discussion, and supporting content needed to help someone understand the work and c
Goal References
Goal references give each goal a readable label that is easy to recognize on a board and easy to share in Chat. A label such as `VS-42` combines a space's goal key with the goal's number in that space. The label is a convenient name, not a fragile link. When someone selects a goal through the Chat picker, the shared reference continues to follow that intended goal even if its visible label later changes.
Completed Goals
Completed Goals keeps finished work available as a record of progress after it no longer needs space on the active board. It is the second stage of completion: first a goal reaches a `Done` category, then a manager may clear that column into history without deleting the goal or its article.
Board And Workflow
The Goals board keeps a community's active work visible without turning participation into a heavy project-management process. It gives members one place to see what is waiting, what is underway, and what has been finished, while leaving future work in the [backlog](backlog.md).
Backlog
The backlog is the Goals workspace for worthwhile work that is not ready to occupy the active board. It lets a space keep promising ideas, paused efforts, and later priorities without mixing them into the work people are trying to move forward now. A backlog goal is still a complete goal. Moving it away from the board changes its placement, not its identity or the context people have already built around it.
Curate Expo
Use this walkthrough to place important published work in Expo, confirm where it appears, and remove it when it no longer belongs in the showcase.
Browse An Expo
Use this walkthrough to find selected work without searching the entire document library. For the broader purpose of the showcase, start with the [Expo overview](../expo.md).
Expo Guide
Expo turns selected published work into a focused showcase for a space and its areas. Use this guide to understand what appears at each level, explore community highlights, or maintain the selection as a space owner.
Update Event Details And Schedule
Use this walkthrough to keep a published event accurate as plans change. You will update the event article, make only the schedule changes allowed by its current state, and confirm that the article and event card still agree.
Find And Follow Events
Use this walkthrough to find an event that matters to you, read its full context, share your attendance plans, and keep a personal shortcut for later. The journey may begin in Events, on an About page, or in Search, but the event's linked article remains the durable place for its details and discussion.
Create And Publish An Event
Use this walkthrough to prepare a scheduled community occasion privately, then publish it for members of the right space, subspace, or activity. You will finish with an event card that opens into a detailed event article.
Events Guide
Events helps a community plan scheduled occasions, make likely attendance visible, and preserve the surrounding context after the date has passed. Use this guide to understand the event model or follow a complete journey from private draft to lasting community record.
Events
Events gives a community one place to coordinate scheduled moments such as planning sessions, workshops, demos, larger meetings, and shared deadlines. It keeps the date and expected attendance easy to scan while giving every event enough room to explain why people should join. Events belongs to the area where the occasion is organized. A space can host community-wide events, while a subspace or activity can keep a more focused schedule close to the people and work it concerns. This makes Events
Event Articles
An event article is the durable home for a scheduled community occasion. The event card gives members a compact view of what is happening and when; opening it reveals the fuller explanation, conversation, and related material that people need before, during, and after the event. This pairing keeps scheduling and context together. Members can scan Events to make an attendance decision, then open the same event to understand the agenda, contribute to the discussion, or revisit what happened later.
Attendance
Attendance gives members a quick way to share whether they expect to join an event. The three response counts help coordinators estimate likely participation without turning Events into a personal calendar or asking everyone to explain their schedule.
Uploads And Storage
Documents accepts everyday media and project files while keeping upload rules visible at the point where they matter. You can add several files at once, bring in a folder tree, and recover from one failed item without losing sight of the rest of the batch.
Upload Files And Folders
Use this walkthrough to add a batch of files or an existing folder tree to Documents, follow every result, and confirm that the new material arrived in the right part of the space. The destination matters as much as the files: everything you upload inherits the audience of the space, subspace, or activity that contains it.
Share Documents In Chat
Use this walkthrough to bring one document or a carefully chosen set from Documents into an active Chat conversation. You will keep the source material in its library location, review exactly what Chat accepted, add a useful explanation, and confirm that the resulting attachments or links respect the source access rules.