Visual Space - Page 2 | Visual Space

Saving And Review

Visual Space manual, Live Apps, Saving And Review

A scene is most useful when you can return to it and other people can understand what changed. Stage combines save status, local Undo history, a linked Article and Comments around the same document.

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References And Annotations

Visual Space manual, Live Apps, References And Annotations

References make a rough scene easier to understand. Use a picture to show a material, a cutout to suggest a person or tree, and a note to explain the decision beside the object it affects.

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Moods And AI Renders

Visual Space manual, Live Apps, Moods And AI Renders

An AI render turns a captured Stage view into an image guided by your brief. Use it to explore materials, atmosphere or presentation while keeping the editable 3D scene as the basis for your next decision.

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Materials And Environment

Visual Space manual, Live Apps, Materials And Environment

Materials describe the surfaces in your scene; Environment describes the light around them. Together they help distinguish a concrete courtyard, a grassy slope and a bright interior while keeping the same underlying forms.

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Landscape

Visual Space manual, Live Apps, Landscape

Landscape tools turn a flat arrangement into a place with elevation, planting and water. Start with the ground shape, then add the smaller details that help people understand scale and use.

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Interactions And Alternatives

Visual Space manual, Live Apps, Interactions And Alternatives

Interactions let you describe how a place is meant to behave and compare different designs within it. They are useful for game ideas, spatial stories and presentations, provided everyone understands that **Stage records intent rather than running a simulation**.

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Stage Guide

Visual Space manual, Live Apps, Stage Guide

Stage helps you develop a spatial idea into a scene that people can explore and compare. Start with the workspace, then choose a guide for the part of the project you are shaping.

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Cameras And Views

Visual Space manual, Live Apps, Cameras And Views

Stage separates exploring a scene from saving a deliberate viewpoint. Your regular **User camera** is for working; named camera objects preserve compositions you want to return to or render.

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Shape And Plant A Landscape

Visual Space manual, Live Apps, Shape And Plant A Landscape

Make a small landscape with a raised area, a planting patch and a pool in the low ground. Start with a scene you authored and decide the rough footprint before creating terrain.

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Save A Camera And Render

Visual Space manual, Live Apps, Save A Camera And Render

Save a deliberate camera view, combine it with a mood brief, and generate an image you can revisit in Docs. You can complete the camera preparation without generating an image; the render step uses the space's AI credits. You must be the scene author to render, with space-owner authority or **Use AI credits** permission in its area. A configured Agent and a readable, nonempty credit balance are also required.

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Cut A Cave Into Terrain

Visual Space manual, Live Apps, Cut A Cave Into Terrain

Cut an opening or hollow into a solid terrain platform. The cave shape represents the volume to remove, so part of it must intersect the platform to produce an opening. You need an editable terrain with **Include bottom and sides** enabled. Open terrain has no solid body for this operation. An imported cutting shape must be a closed static mesh with no more than 30,000 triangles.

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Create A Scene

Visual Space manual, Live Apps, Create A Scene

Build a small scene that answers one design question, such as where people enter a courtyard or how seating fits around a meeting area. By the end, you will have named objects, a useful view and a saved document you can reopen. You need to be signed in and have access to the space area where you are creating the scene. The new scene's author can edit it; other eligible members can view it.

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Compare Alternative Layouts

Visual Space manual, Live Apps, Compare Alternative Layouts

Keep up to three arrangements in one scene and switch between them during review. This guide uses Variants so that each choice remains editable instead of becoming a disconnected screenshot. You need to be the scene author. Variant choices change saved visibility, so decide how you want the scene to look when other viewers open it.

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Build A Room

Visual Space manual, Live Apps, Build A Room

Create a simple room outline, add a door and window, and inspect the resulting space. This guide uses one editable wall run so that corners, openings, floor and roof remain connected. Open a scene you authored. Use a clear view of the ground or supporting surface before drawing.

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Add References And Notes

Visual Space manual, Live Apps, Add References And Notes

Add a visual reference and a short explanation to a scene without losing sight of the design itself. This works well for a material sample, a person used for scale, or a question tied to a particular object.

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Scene Organization And Views

Visual Space manual, Live Apps, Scene Organization And Views

A scene becomes easier to work on when its objects have a clear structure and you can quickly find the view you need. Poly's Scene hierarchy, selection tools, and camera controls work together for that purpose.

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Saving And Working Together

Visual Space manual, Live Apps, Saving And Working Together

Poly saves completed edits so that you can return to a scene and work with other people. Save feedback tells you whether the latest work has finished, is still uploading, or needs attention.

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Modeling And Sculpting

Visual Space manual, Live Apps, Modeling And Sculpting

Poly offers three ways to develop a model: edit its components, apply a stack of modifiers, or sculpt its surface. Choose the approach that matches the change you want, rather than rebuilding a shape for every adjustment.

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Materials Uv And Painting

Visual Space manual, Live Apps, Materials Uv And Painting

A material describes how a surface looks. A UV map tells a texture where to land on the model. Painting changes the texture itself. Keeping these three jobs distinct makes surface work much easier to diagnose.

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Lighting And Cameras

Visual Space manual, Live Apps, Lighting And Cameras

Lighting and cameras turn a collection of objects into a scene you can judge and present. Start with a useful view, then adjust illumination while keeping the model's materials in mind.

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Poly Guide

Visual Space manual, Live Apps, Poly Guide

Poly brings modeling, materials, lighting, and animation into a saved 3D scene. Choose a focused guide below, or build a first scene from start to export.

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Importing And Exporting

Visual Space manual, Live Apps, Importing And Exporting

Bring existing work into Poly when it gives you a useful starting point. Export when the result needs to move to another tool. Keep the saved Poly scene as your editable project, since an exchange file cannot preserve every editing feature.

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Animation And Rigging

Visual Space manual, Live Apps, Animation And Rigging

Animate lets you give an object movement over time. You can key the whole object, build a native skeleton for a supported mesh, or inspect an imported character's existing animation and add supported pose adjustments.

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Texture And Paint A Model

Visual Space manual, Live Apps, Texture And Paint A Model

Prepare a model's texture layout, paint a recognizable detail, and confirm that the texture is saved with the scene. Start with a simple object so you can see how its flat UV layout maps onto its surface.

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Shape And Sculpt A Model

Visual Space manual, Live Apps, Shape And Sculpt A Model

Turn a simple primitive into a more deliberate form, then add surface detail. This sequence keeps structural decisions ahead of texture work and avoids spending time painting geometry you will replace.

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Save And Reopen Your Work

Visual Space manual, Live Apps, Save And Reopen Your Work

Use save feedback to finish an editing session confidently, then reopen the scene and check the result. This is especially useful after importing a model, changing geometry, or painting a texture.

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Rig And Pose A Mesh

Visual Space manual, Live Apps, Rig And Pose A Mesh

Build a small native skeleton for a supported mesh, bind it, and test a pose. Start with a simple elongated form so that a joint's effect is easy to see.

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Animate An Object

Visual Space manual, Live Apps, Animate An Object

Create a short movement for one object, review its timing, and keep it as a named action. This is a good first animation because it does not require a skeleton.

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Text And Shapes

Visual Space manual, Live Apps, Text And Shapes

Text and shapes add labels, diagrams, and clean graphic elements to painted artwork. Keeping these elements editable makes it easier to change wording, adjust alignment, or reuse a composition at another size.

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Saving And Working Together

Visual Space manual, Live Apps, Saving And Working Together

Pixels supports both shared space documents and local imported projects. Knowing which one is open tells you where your work is saved and whether another person can join it.

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Pixels

Visual Space manual, Live Apps, Pixels

Pixels is a layered image editor for pixel art, illustrations, image adjustments, and frame animation. Start with a small sprite, combine artwork with text and shapes, or build a sequence of poses in one document.

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Layers And Masks

Visual Space manual, Live Apps, Layers And Masks

Layers keep the pieces of a Pixels composition independent. Use them to move a character without moving the background, try a different title, or adjust lighting without repainting the source.

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Pixels Guide

Visual Space manual, Live Apps, Pixels Guide

Pixels combines layered artwork, image adjustments, and frame animation. Start with the workspace, then choose the guide for the picture or sprite you want to make.

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Import And Export

Visual Space manual, Live Apps, Import And Export

Choose an export according to what the next person needs: an editable Pixels project, a finished image, or a file for another editor. The extension alone does not guarantee that every layer feature remains editable.

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Frame Animation

Visual Space manual, Live Apps, Frame Animation

Frame animation turns a sequence of drawings into motion. Each Pixels frame contains independent artwork, so you can change a pose without changing the frames before and after it.

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Drawing And Selections

Visual Space manual, Live Apps, Drawing And Selections

Drawing in Pixels combines precise pencil work with brushes, fills, gradients, and selections. Choose a small hard-edged tool for individual pixels, or a brush for softer strokes and larger painted areas.

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Color And Adjustments

Visual Space manual, Live Apps, Color And Adjustments

Pixels offers two ways to refine an image: change its painted pixels, or keep the change as an editable adjustment above the artwork. Choose an adjustment layer when you want to compare versions or return to the settings later.

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Save And Export A Project

Visual Space manual, Live Apps, Save And Export A Project

Keep an editable Pixels project and prepare a finished image or exchange file without confusing the two outcomes.

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Mask And Recolor Artwork

Visual Space manual, Live Apps, Mask And Recolor Artwork

Isolate part of a layer with a mask, then try a color treatment that you can revisit. This approach keeps the source artwork available while you refine the result. Open an editable document with a raster artwork layer. If you only have a local imported image, save a layered project before leaving the session.

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Create Layered Artwork

Visual Space manual, Live Apps, Create Layered Artwork

Create a small illustration with a background, subject, and separate detail layer, then save both the working document and a finished image. You need a Coordinator Abo and access to the space where you want to create the file. Choose that space and destination before starting.

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Animate A Sprite

Visual Space manual, Live Apps, Animate A Sprite

Turn a still sprite into a short animation by duplicating its pose and making a few deliberate changes. This guide ends with a saved animation and a checked playback preview. Start with an editable Pixels document containing your first pose. Separate layers for the character and shadow make it easier to move one without disturbing the other.

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Study Library

Visual Space manual, Live Apps, Study Library

The Study view lets you read and organize Lexi material before or between practice sessions. It brings prompts, answers, examples, categories, flags, and learning status into one searchable list.

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Progress And Settings

Visual Space manual, Live Apps, Progress And Settings

Lexi progress shows both accuracy and readiness to recall an answer promptly. Each challenge has its own record, so learning a definition in one direction does not hide a weakness in another.

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Practice Challenges

Visual Space manual, Live Apps, Practice Challenges

Lexi practice turns study entries into short questions with immediate feedback. Choose Mixed practice for a varied review, or work on one challenge when you know what needs attention.

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Lexi

Visual Space manual, Live Apps, Lexi

Lexi helps you learn definitions, words, expressions, and translated sentences through short practice sessions. Build a collection for your space, study a collection someone has shared, or collect useful language while reading an article. The study material can be shared. **Your answers, progress, and mastery settings stay personal.** Two people opening the same collection can therefore work on different weaknesses without changing each other's learning record.

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Learning From Articles

Visual Space manual, Live Apps, Learning From Articles

Keep useful language from an article close to its original context. Lexi can collect selected text, hold it in a personal inbox, and return you to the source when you want to understand it again.

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Lexi Guide

Visual Space manual, Live Apps, Lexi Guide

Lexi helps you turn a collection of words, definitions, and sentences into focused practice. Keep shared study material together while following your own progress.

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Collections And Sharing

Visual Space manual, Live Apps, Collections And Sharing

A Lexi collection keeps related study material together: an introductory language course, a set of scientific terms, or the concepts your team needs for a project. Readers use the same entries while building their own learning progress.

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Practice And Review A Session

Visual Space manual, Live Apps, Practice And Review A Session

Use a short session to learn new material, see where you hesitated, and choose a useful next review. You need a collection you can access with completed entries, or completed material in your personal library.

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V4 Videos

V4 changelog

Vids brings videos, Shorts, and live streams into the spaces where people discuss and share their work. Creators keep their attribution while publishing alongside their community's articles and conversations.

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