Build A Room

Visual Space manual, Live Apps, Build A Room

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Visual Space manual, Live Apps, Build A Room

Visual Space manual, Live Apps, Build A Room

Create a simple room outline, add a door and window, and inspect the resulting space. This guide uses one editable wall run so that corners, openings, floor and roof remain connected. Open a scene you authored. Use a clear view of the ground or supporting surface before drawing.

Create a simple room outline, add a door and window, and inspect the resulting space. This guide uses one editable wall run so that corners, openings, floor and roof remain connected.

Open a scene you authored. Use a clear view of the ground or supporting surface before drawing.

Draw The Outline

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Choose Wall - Open Create objects, then Walls and Wall. Set placement snapping if you want regularly spaced corners.
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Place the corners - Click successive anchors on the grid or supporting surfaces. The first anchor establishes the level wall top; later anchors must remain below it.
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Close the room - After placing at least three anchors, click the first anchor to close the outline. For an open wall run instead, double-click its last anchor.
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Check the dimensions - Return to selection and open Inspector. Adjust Height, Top level, Thickness and corner rounding to suit the room.

If Stage refuses a corner, the wall path or its thickness may intersect itself. Move the proposed point rather than adding another overlapping wall to conceal the problem.

Place Openings

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Select the wall - Keep exactly one unlocked wall selected, then choose Door from Walls.
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Inspect the guide - Move over the wall face. An orange outline shows a valid position and size; a red outline explains why the opening cannot be placed there.
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Place the door - Click a valid position, then adjust the opening with its handles if needed.
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Add a window - Choose Window and repeat the placement. In Inspector, choose the supported opening fill: doors can be empty or wood; windows can be empty, glass or wood.

The opening is a hole through the wall, not a picture placed on its surface. Orbit to the other side to check that it reads as intended.

Finish The Enclosure

A valid Closed room outline enables Floor slab and a flat roof. Set the floor level and thickness, then add the roof only if it helps the review. Shed and gable roofs are unavailable.

Reopening the wall outline removes its floor and roof, so keep the outline closed when you need those parts. Use Undo if you change that state unintentionally.

Save the scene and inspect the room from above and from an oblique angle. Add furniture or a character next to check scale, then save a camera that shows the entrance clearly.


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